Saturday, July 1, 2017

The Continent of Pan Valia

Pan Valia is a collection of landmasses and large islands in the northern hemisphere of Drae. Renowned for its luscious grass, majestic rolling hills, and seas of jagged ice; Pan Valia is colloquially referred to as the "Greenlands" by the citizens of the Compass Alliance. Extremely mountainous, the majority of the Valian mainland is high in altitude; over ten-thousand feet above sea-level. The low-lying boglands are prized realestate, easily turning a profit from the highly traversed waterways. Areas of dense woodlands are common in Valia, however the majority of the outlying islands can only sustain grass, moss, and lichen.

Originally the homeland of the formidable Valians, today the descendants of that once noble empire exist in the various incarnations which took control after the collapse. From the Valian power vacuum, the Gremmish Empire would be the first to organize, developing into a global empire of industrial and economic superiority. It was the Gremmish who first circumnavigated the planet, giving us the modern names for the oceans and continents.Gremmish has since grown to become one of the most prominent languages on the planet Drae. Other prominent nations of Pan Valia include the Kingdom of Sylvania, the Republic of Linder, the Na'lan Empire, and the Confederation of Quezal (which is techniquely a disputed territory of the Gremmish Empire).

Due to its location in the northern hemisphere, Pan Valia has strange seasonal occurances such as extremely long days or nights, and the ever bizarre "Northern Lights". During the summer months the icy oceans surrounding Valia break down into icebergs, however during the frigid winters, the oceans freeze solid, often connecting landmasses which would otherwise be seperate. Indeed, the Sylvanian Penninsula is surrounded on three sides by water, but freezes over during the winter to create a fully land-locked country. For obvious reasons, icebreaker ships are common in these waters. The undesputed epitomy of this is the self-healing Drasil Ship, plated with Draenorium Armor.



Thursday, June 29, 2017

The Continent of Westrich

Westrich is an arid continent in the western hemisphere of the planet Drae. Its name derives from the Gremmish tongue, whose early explorers called the continent "Westrich", literally meaning "western riches". Commonly referred to as the "Red Continent" due to the large accumilation of oxidized iron in the soil, this landmass is dissected into four sections by the Drunin Mountains. The four major regions are Vyspia (the northern highlands), Osaria (the furtile lowlands), Slyph (the western magelands), and the Kura Penninsula (a strategic military asset, which includes the "Dead Lands").

One of the earliest human civilizations was founded in the Osarian Valley by humans who descended into the lowlands from Drunnish caves; where they fled persecution from their Durilick masters. This land was once arid and barren, like the rest of Westrich, but was fertilized over centuries by the super volcano, Drudravuli. Today, the land of Osar is the home to the Compass Alliance, whose lineage can be directly traced to the influx of Gremmish settlers during the Age of High Imperialism. Growing from small individual colonies into a modern conglomerate with global influence, the Compass Alliance was founded on the ideals of democracy, but has since been corrupted into a vicious empire.

Westrich is also the home of the Drunnish Capitol, Duhkur, known as the "International City of Magic". Duhkur is the heart of the Drunnish Empire but remains under the control of the Weizish Aristocracy. A strange irony exists in the peaceful relationship between the Compass Alliance (who traditionally have outlawed magic within their territory) and the Drunnish Empire (who have built an entire society on the ideals of Feyish magic). Many call attention to the Hydration Industry to explain the bizarre political hypocracy between these two states. Indeed, if you follow the money, you find that the Compass Alliance depends on the large influx of water from the Drunnish Ice Mines in order to create the vast quantities of steel required to build the weapons required to maintain their vast global empire.



Sunday, April 16, 2017

The Drunnish Redlands


               The Drunnish Redlands are north of the Drunin Mountains along Naxia’s western border. Most famously, the super volcano Drudaravuli (also known as Dra’Ar Avola or The Red Mountain) is located in the Redlands, ejecting molten lava on a regular basis. The legendary Red Elf is rumored to live in these lands, though no conclusive evidence has ever been gathered on the subject. This region is also known to be the hideout of the infamous outlaws Webear and Gruuf.


Saturday, April 8, 2017

Sunday, February 12, 2017

Digital Download NOW AVAILABLE!!!



Digital Downloads of Golden Oceans: Book One 
are now available on DriveThruRPG.com and RPGNow.com!


          Featuring THREE HUNDRED special abilities called Confidences, the game of Golden Oceans maximizes character customization, putting control into the player's hand with its revolutionary Destiny mechanic. Also includes a dozen unique cultures from eight different nations, eighteen  character motivations, ninety  occupations, and  extensive descriptions of equipment, consumables, weapons,  armor,  vehicles,  animals,  and  more!

Saturday, February 11, 2017

The World of Drae

                   The game of Golden Oceans is set on the exotic world of Drae, a dangerous wasteland distinguished by its oceans of abrasive silt.  These sandy oceans, which sparkle in the light of the setting sun, were first explored by the Draeicks, the founders of science and magic. They were the first to conquer the globe but eventually destroyed themselves during an epic conflict which destabilized their society.

                   The dark ages have passed but the ruins of the Draeicks still remain scattered in the wilderness. Riding on their shoulders, humanity has advanced from primitive hunters to a diverse web of industrial societies fighting for global supremacy. Though modern inventions promote human prosperity in an inhospitable world, today's poltical climate is one of fierce rivalry, as  legions of brutish giants, hordes of insidious feys, and packs of legendary beasts fight for survival.

                   Sail across the Golden Oceans! Fight against a vast conspiracy of corrupt bankers or prevent an evil cult from summoning an elder demon.  Retrieve the bounty on an outlaw or save the local villagers from malicious bandits. Prevent a world war with your diplomacy or accompany a scientific expedition. In the game of Golden Oceans you will rely on your equipment for survival, but most importantly you will require creativity and confidence to persevere against all odds!



The Drasil Tree